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Friday, June 6, 2014

So you want a hefty portable batter? Try the 41,600 mAh LUXA2 P-MEGA!

p-mega-3


Holy battery! Ever wanted to take a single portable battery to last you days, or serve a large group of people? It doesn’t really get much better than this. The LUXA2 P-MEGA features a stunning 41,600 mAh portable battery that is sure to keep your devices going for a long time.


This is somewhat of an anomaly in a world where 14,000 mAh portable batteries are considered huge. We have seen Nectar’s 55,000 mAh portable battery, but it doesn’t use the same battery technology we are used to. That one actually uses butane gas to give your devices power, and you can’t recharge it.


Back to the LUXA2 P-MEGA. This portable battery was showcased at this year’s Computex convention. Because the portable battery is on another level, so is its design. This charger is not very small, and it just might be able to act as a weapon, due to its abnormal size. It actually looks like it could be some kind of set-top box.


p-mega-2


Of course, this is not really meant to be something you carry around in your pocket, like other portable chargers. This should be great for long road trips or camping excursions. It can charge up to 6 devices at once, of which half can be powered at 5V 2A, while the other three will offer a slower charge at 5V 1A.


It does seem to be pretty well-constructed and solid. And if you care about aesthetics, it also has an ambient light on top, which might make your camping tent look like a disco dance floor. They call it the “mood light”, and it sure does look pretty. I just wonder how much batter life that wastes.


This portable battery is now available for just under $130 USD from Amazon.com. Not the most affordable unit, but definitely worth every penny.







from Android Authority http://ift.tt/1omsu3l

Google said to be interested in acquiring Songza, but why?

songza-music-concierge-3


Google’s shopping spree is far from over. The Search Giant’s mission seems to be to take the whole industry, and Songza may just be their very next acquisition. New rumors of such a deal have just emerged, with the New York Post citing “two sources”.


These anonymous leaksters swear Google has been talking to Songza, but the latter may not find the offer too appealing. The Mountain View tech company is rumored to be offering only $15 million, an abismal number compared to Spotify and Pandora’s estimated prices. Songza’s competitors are appraised at about $4 and $5 billion, relatively.


It is true Songza’s numbers are much lower than its competitors, but 5.5 million active users is nothing to scoff at. Even when you consider the 77 million Pandora users and 10 million Spotify users, the numbers just don’t add up. But we are not here to talk business, what we really want to know is why Google would be interested in said company.


google logo Meneame Comunicacion


What does Google want with Songza?


Google Play Music All Access may be a good subscription service if what you seek is a complete collection of songs and albums. You can find nearly all music in there, but the streaming radio service is lacking. To be more specific, Google’s curating software is nowhere close to Songza’s.


Songza screenies


This service caters music based not only on similar artists and music genres, but it chooses them based on moods and environments. This means you can enjoy radio stations labeled as “working in an office”, “working out” or “getting fired up”. The service will then stream songs that relate to your desired mood.


This acquisition may very well be more than just about music. It could be about the unexpected joy one finds in discovering one’s favorite song… it’s about music discovery. This is why Pandora became so popular – it’s unpredictable, yet fun. Google Play Music All Access will need this in the future.






from Android Authority http://ift.tt/1pNW2sE

Motorola offering Moto X “try before you buy” program for June 8th, also adds 64GB option

Moto X

The Motorola Moto X+1 is due out sometime towards the end of the summer, but just because a successor is right around the corner doesn’t mean the original Moto X isn’t still worth picking up.


In an effort to attract more customers, Motorola is offering the opportunity to customize a Moto X to your liking using the Moto Maker on June 8th — while supplies last. They’ll then ship the phone out to you and give you 2 weeks to try out the phone, charging just $.01 up-front for the honor. Obviously if you like the phone you customized, you can keep it, pay the full price and you’ll even get 30% off on accessories. If you decide you don’t want to buy it, you simply return the phone when the time is up and you owe nothing else.


Motorola is also offering a small change to the Moto Maker: you can soon order a 64GB model. While we had heard rumors of the 64GB model for a while, Motorola has now confirmed the new storage option will roll out in time for their only-day only “try for $.99” offer and will cost $100 more than the 16GB base version. The 64GB model will be available for Moto X handsets on all major networks with the exception of Verizon.


Bottom-line, if you’ve been thinking about getting the Moto X, now could be the perfect time to do it.






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1 in 3 afraid to watch the World Cup on their mobile devices

Design is not what you think it is

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There are some supremely talented developers out in the world who, at best, consider design to be a value-added feature that takes a backseat to just about everything else.



Ask a random sample of developers their opinion on design as it relates to their craft and you’ll receive responses ranging from wild enthusiasm to visible agitation. While it is apparent that a growing number of Android devs are placing increased emphasis on understanding and implementing good design, the ecosystem would be so much better off if we could break through to the hold outs. There are some supremely talented developers out in the world who, at best, consider design to be a value-added feature that takes a backseat to just about everything else. At worst, they bristle at the mere mention of design as a legitimate discipline in their domain.

Some developers feel this way because of overwhelmingly negative interactions with hostile users, project managers, executive override, or so-called creatives (more on this later). The demand for good design is usually delivered to them via scathing reviews, esoteric art school vernacular, or fluffy, meaningless marketing buzzwords that have no basis in objective reality. Others may hold similar positions out of misunderstanding or lack of confidence in themselves or others to carry out a particular vision.


bad_review


Whatever the reason, if you are a developer who is uncomfortable with or resistant to considering design a critical component of your project, allow me to offer a slightly different perspective from what you usually hear from design evangelists. I am a designer with the atypical distinction of having some development chops. With a foot in each camp, I can get a sense of where the disconnect is and I am happy to report that it is all illusory.


The divide between designer and developer does not exist in the way most believe


You have been mislead. There is no blood feud between the artsy creative-type versus technical code ninja. There is no right-brain versus left-brain. No red versus blue.



Consider the perspective that at its core, good design is logical.



As a developer, you are already a designer whose pursuits are no less creative than those who purport to hold a monopoly on the “creative” label. In fact, my personal journey on the path to becoming a developer has been one of the most creatively fulfilling experiences of my life. This is coming from somebody who has been involved in UI/UX design, film and commercial production, motion graphics and VFX animation, digital art of all kinds, and the occasional acrylic painting.


Obviously I am completely unaware of your individual situation or background. You may not be able to draw worth a damn or have any understanding of color theory, but I know you are wired for design.


When you look at someone else’s code and gasp at how redundant and inefficient it is, you are thinking like a designer.


Every time you go back to refactor a method, you are thinking like a designer.


Completely OCD about commenting and readability? Designer thoughts.


Design as logic


Consider the perspective that at its core, good design is logical. And being a developer, logic is totally your thing. This may seem to contradict the highly subjective descriptors that usually accompany design-related conversations, but make no mistake, there are established protocols and conventions that should be observed and they are equally as important as solid code.


joystick_car


Let me illustrate this with the following analogy:


You are an engineer developing a new car for your automotive startup. After years of intense R&D, the resulting product is unveiled to the world. It is truly the pinnacle of modern engineering, utilizing breakthrough low cost lightweight composites and a radically efficient but powerful engine with 30% less moving parts. For a base price of $5000 USD, it could change the world.


But you have to steer with a joystick.


And the acceleration is controlled via a throttle lever.


Also, there’s a brake button.


Really, it’s all in the documentation. Didn’t you read the FAQ?



They want a steering wheel and gas and brake pedals that operate predictably...



The above is extreme hyperbole, but you get the point. Users are not expecting you to include beautiful dynamic animations like Timely or come up with some chic Swiss minimalist layout, but at the very least, they are expecting a Toyota. They want a steering wheel and gas and brake pedals that operate predictably based upon established conventions. In the context of an Android app, they don’t want to hunt through documentation that opens up as a FAQ in their browser to discover how to activate a setting or wonder what that mystery icon in the action bar is all about.


Yes, a poorly designed app may function perfectly under the hood as long as the user understands what to do, but bear in mind that sloppy code that takes the scenic route to spit out the right answer can also be considered functional in the same sense.


So what now?


Luckily, there is a wealth of information out there that can assist you in figuring out how and when to leverage built-in interaction patterns to address a particular use case. Google has done much of the legwork to build these design libraries for you to implement.



You can easily grasp the basics of good design without a Fine Arts degree.



It is up to you to figure out how to assemble the pieces to create the leanest, frictionless user workflow you can. Again, these are the types of logic-based challenges you overcome on a daily basis and I am confident that with some research, you can easily grasp the basics of good design without a Fine Arts degree. I recommend starting with Google’s official Android Design resource. Pay particular attention to the Patterns section.

If you are part of a larger team, understanding design will help you better communicate with those who specialize in taking these fundamentals and elevating them to the next level. Even if your organizational structure has you quarantined from the actual design process, learning the language and the rationale behind design decisions will certainly not hurt. I have seen some not-so-friendly interactions between devs and designers due to a professional language barrier, so any steps toward breaking that down will be a boon for your team and working environment. I also recommend that designers should at least learn the high level basics of programming, but that is a topic for another day.


Take the leap


devpic


Don’t fall for the self-perpetuating meme that depicts designers and developers as completely different species engaged in some fierce territorial rivalry of form against function. There is a clear pathway for developers to use their existing skill set to branch out into design and enough overlap between the two disciplines where you don’t feel like you are starting from scratch.


It is clear that Google is getting real serious about reminding developers to be more aware of design, so there is no better time to get started!






from Android Authority http://ift.tt/1nWEV8j

Cyanogen to bring Theme Showcase app to Play Store on June 16

slim ui cm11

Slim UI CM11 theme by Nikolai Prettner



One of the biggest new features on the CyanogenMod-running OnePlus One is the new theming engine, which lets you quickly apply style elements such as fonts and boot animations or entire themes that give your device a fresh unitary look.


Now Cyanogen Inc. is bringing the Theme Showcase app to other CM devices, opening it for all theme designers interested in the project.


According to Cyanogen Inc’s community manager Brian Resnik, Theme Showcase will hit the Play Store on June 16. Designers who wish to have their work showcased when the app launches can submit their themes by following the guidelines here. The themes or individual elements will be made available through the Play Store and they can be free or paid-for. Individual elements can include wallpapers, lockscreens, fonts, styles, boot animations, and sounds.


Cyanogen promised that Theme Showcase will be updated with new content every Thursday, so customization addicts will want to check back to the app frequently.






from Android Authority http://ift.tt/TlzTED

WhatsApp+ v5.75D Cracked/Patched Apk

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IntelliRing v1.7.0 Apk

IntelliRing makes your phone smarter by: 1. Ringing loud when your phone is in your pocket, a bag, or cover. Then, as you pull your phone out, the volume is lowered. 2. Ringing just a bit louder than the ambient noise when not in your pocket (no more embarrassing loud ringtones in your quiet office). […]

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